Low poly 3D character, created in Blender and used Zbrush for the High poly version. Character was for a short animation in a group student project. First time I've sculpted using Zbrush.
Front view-High Poly
Side view-High Poly
Back view-High Poly
Close up-High Poly
Front view-Low Poly
Back view-Low Poly
Side view-Low Poly
Close up-Low Poly
UV Map Armour
UV Map Character